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#gimp

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The Pleiades

My first attempt at deep-sky photography with the Pleiades.

Since I do not have proper astrophotography equipment, I set up my trusty DSLR with my longest lens with a large aperture (a 105 mm f/2.8 macro lens) and put it on a simple ball head on a tripod. Then I went to an area with low light pollution, pointed the camera at the Pleiades, and let it rip. I had to adjust the framing from time to time, as I did not use a tracker. As soon as I started getting cold and did not want to stand around anymore, I went home.

I loaded everything into #digiKam and sorted out all images where the camera had moved during the shot (which were too many). The remaining 177 shots were converted with #Siril to a FITS sequence, registered, and stacked. Another image did not survive the process, so the final image contains 176 photos (amounting to 5 minutes and 52 seconds of exposure time). After some image magic with Siril (green-channel denoising, asinh transformation, color calibration, etc.), I loaded the final image into #GIMP (including #GMIC) for cropping and contrasting, and then #Darktable for denoising and getting the final look.

The most difficult part? Getting the macro lens to focus at infinity... Thanks to the aforementioned amazing open-source projects, processing the images was relatively painless.

Nikon D500, Sigma 105mm EX DG OS HSM, 105 mm, f/2.8, 2 s, ISO 3200, tripod
#pleiades #astrophotography #photography #germany
Continued thread

Before even trying to do the full OSswitch, I was helping them replace proprietary apps with #foss apps.

All of them are creative so this si one of the hardest folk to convert o IMO. Office is easy, they were using #LibreOffice #OnlyOffice way before everything else.

And you'd expect #gimp here for drawing, but Its been always a hard sell. #krita on the other hand, was smooth for all fo them. I even bought them a course to learn.

For vector based images, #inkscape was good enough.

Continued thread

I fully realize that there aren’t displays with hexagonal pixels, I ask in the context of thinking about what pixel art made from hexagonal pixels would look like.

So I wouldn’t be expecting the hex “pixels” to actually be displayed as literal individual screen pixels in the end product.